Designing Android App user experience
Designing Android App user experience
2 day Seminar:
- Length: 3 Hours total
UX Design for Mobile: Android App UX, Interaction Design, UI Design, Mobile interfaces, Designing Mobile interfaces, Android UI Design
Designing Android App user experience:
How do you design for what’s fast becoming the world’s dominant mobile OS? What iPhone best practices translate and what don’t?
Android is overtaking iOS for global penetration (80% of smartphones) and already leads market share (53% Sept 2013) in the mobile space. If you are designing an Android app user experience, you need to compete with the simplicity and trust generated by many iOS apps.
Mobile app user experience requires a deep focus on usability. When approaching your Android App, adherence to the Android style guide, best known patterns, anti-patterns and usability best practices are crucial.
In this class we review how to think about Android app design and get around the Android UI style guide. We will learn how to design for Android by supporting intuitive Android interfaces.
Android version note: In this class we will focus on interface distinctions and developments between Jellybean (45% users), Ice Cream Sandwich (22% users) and the latest Kit Kat (Due out Oct 2013) interface.
- Getting to know Android: Differences and distinctions
- 20 Android Best practices
- Applying Android to your design context
- Android User Interface Do’s and Don’ts
- Putting it all together: Designing an Android App from A-Z
What You Get:
- Unlimited Archive Access
- PDF Notes (PPT)
- Access to Trainer with any questions
By the end of this UX training you will:
- Have a clear understanding of Android User Interface design.
- Be able to save yourself time interpreting the Android UI.
- Know how to avoid poor UX and UI issues for Android specifically.
- Watch a case study bringing the Android user experience together.
Frank Spillers, MS (CEO, Founder & CXO)
Frank Spillers is a distinguished speaker, author, and internationally respected Senior UX practitioner and UX Master Trainer. He is a world expert in improving the design and user experience of products, services, and experiences across numerous industries and applications. A recognized leader in the field, Frank has successfully applied 22 years of advanced knowledge of UX and Human-Centered Design methodology in Fortune 500, non-profits, and corporate environments globally.
A recognized subject matter expert by the U.S. Department of Labor, Frank has developed new UX techniques for understanding user needs, assessing user experience, and conducting rapid design prototyping. Recently, he has contributed ground-breaking research on the impact of design and emotion. His current work has been profiled in leading industry publications including The Handbook of Task Analysis for Human-Computer Interaction, MarketingSherpa's Landing Page Handbook, and the book-- The Persona Lifecycle.
Before founding Experience Dynamics in 2001, Frank managed usability consulting for WebCriteria (now IBM Analytics) and worked with students of Dr. Donald Norman (the grandfather of Human-Centered Design) at Intuitive Design, a San Diego-based User-Centered Design consultancy. His current clients include Microsoft, Intel, IBM, Logitech, GE, Hewlett-Packard, KeyBank, Four Seasons, Chase, Target.com, and Whitepages.com. He has trained over 70,000 UX designers globally and continues to teach through his mentoring group: www.uxinnercircle.com
Frank received his Master's in Cognitive Science (MS) from Birmingham University, UK in the user experience of virtual reality with an emphasis on collaborative virtual environments.
Who’s Attending our Training?
Blue Cross Blue Shield
Capital Group Companies
Providence Health System
Research In Motion
State Farm Insurance
State of Michigan
State of New York
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